52 lines
2.9 KiB
C#
52 lines
2.9 KiB
C#
using Evergreen.Health.Application.Health.Devices.Contracts;
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using Evergreen.Health.Application.Health.Integrations.HomeAssistant;
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using Evergreen.Health.Application.Health.Models;
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using Evergreen.Health.Application.Health.Scenes;
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namespace Evergreen.Health.Application.Health.Devices.Lighting;
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/// <summary>额外场景灯复用标准参数和单灯渐变;型号专属模式通过配置选择,不套用原灯的按摩/唤醒钩子。</summary>
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public sealed class ConfiguredSleepLightModule : HealthDeviceModule
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{
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private readonly SceneLightOptions _light;
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private readonly ILightTransitionRuntime _transition;
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public ConfiguredSleepLightModule(DeviceActionRunner runner, SceneLightOptions light, ILightTransitionRuntime transition) : base(runner)
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=> (_light, _transition) = (light, transition);
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public override string Key => _light.Key;
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public override string Category => nameof(HealthDeviceCategory.Lighting);
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public override string DisplayName => _light.Name;
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public override string PrimaryEntityId => _light.EntityId;
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public override IReadOnlyList<DeviceParameterDefinition> Parameters => [];
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public override async Task ExecuteParameterAsync(DeviceCommand command, CancellationToken token)
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{
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await _transition.CancelAsync(token);
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await base.ExecuteParameterAsync(command, token);
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}
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public override async Task SetPowerAsync(bool turnOn, CancellationToken token)
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{
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if (turnOn) { await _transition.StartSleepAsync(2700, token); return; }
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await _transition.CancelAsync(token);
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var command = GetShutdownCommands().Single();
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await Runner.SendAsync(command, token);
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await Runner.VerifyParameterAsync(command, token);
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}
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public override async Task ExecuteSleepAsync(DeviceSceneContext context, PersonalizedSceneConfig config,
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string constitutionCode, CancellationToken token)
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{
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if (!context.States.TryGetValue(PrimaryEntityId, out var state) || !DeviceActionRunner.IsAvailable(state))
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{
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context.Results.Add(new() { Name = $"开启{DisplayName}助眠渐暗", EntityId = PrimaryEntityId,
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Status = "Skipped", Message = "场景灯当前离线或不可用" });
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return;
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}
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await context.ExternalAsync($"开启{DisplayName}助眠渐暗", PrimaryEntityId,
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async cancellation => { await _transition.StartSleepAsync(config.LightColorTemperatureKelvin, cancellation); }, token);
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}
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public override IEnumerable<DeviceCommand> GetShutdownCommands()
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=> [new($"关闭{DisplayName}", PrimaryEntityId, "light", "turn_off", ExpectedState: "off")];
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public override HomeAssistantScenePresetItem? BuildPreview(PersonalizedSceneConfig config, string constitutionCode)
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=> Preview("开启助眠渐暗灯光", $"{_light.SleepEffect ?? "助眠渐暗"} · 从50%开始,每5秒降低1%,最终关灯",
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new() { ["brightness"] = "50%→关闭", ["effect"] = _light.SleepEffect });
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}
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