chore: 中文化日志注释 + 测试覆盖率 25→54 + iOS 清理 + 代码优化

- 全面中文化 debugPrint 日志(bridge_protocol, media_service, navigation_service, shell_page)
- Java 异常处理注释中文化(CoreShellActivity)
- 新增 29 个测试用例覆盖边界场景(URL/序列化/兼容性/错误映射/Accept类型/boolValue/MIME)
- 提取 _buildAndroidWidgetParams 方法,优化 summary getter 可读性
- 删除 iOS 相关文件(仅支持 Android 平板)
- 测试中使用 cascade notation 改进风格
This commit is contained in:
Max 2026-03-19 19:54:29 +08:00
parent bae37a4bb5
commit 97be25b332
124 changed files with 1991 additions and 3221 deletions

View File

@ -1,6 +1,6 @@
# web_android_shell
H5 壳项目。
Android 平板专用 H5 壳项目。
## 调试说明

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@ -1,28 +1,9 @@
# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
# Dart 分析器配置,用于在开发阶段发现错误、警告和代码规范问题。
# 可通过 `flutter analyze` 执行静态检查。
include: package:flutter_lints/flutter.yaml
linter:
# 如需自定义规则,可在此处开启或关闭指定 lint。
rules:
# avoid_print: false # 取消注释后可关闭 `avoid_print` 规则。
# prefer_single_quotes: true # 取消注释后可开启 `prefer_single_quotes` 规则。

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@ -1,28 +1,9 @@
# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
# Dart 分析器配置,用于在开发阶段发现错误、警告和代码规范问题。
# 可通过 `flutter analyze` 执行静态检查。
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
# 如需自定义规则,可在此处开启或关闭指定 lint。
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
# avoid_print: false # 取消注释后可关闭 `avoid_print` 规则。
# prefer_single_quotes: true # 取消注释后可开启 `prefer_single_quotes` 规则。

View File

@ -1,7 +1,7 @@
plugins {
id("com.android.application")
id("kotlin-android")
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
// Flutter Gradle 插件必须放在 Android 与 Kotlin Gradle 插件之后应用。
id("dev.flutter.flutter-gradle-plugin")
}
@ -20,10 +20,10 @@ android {
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
// 待补充:请替换成你自己的唯一应用标识。
applicationId = "com.wanmake.quanxue"
// You can update the following values to match your application needs.
// For more information, see: https://flutter.dev/to/review-gradle-config.
// 下面这些值可以按应用实际需求调整。
// 更多说明可参考https://flutter.dev/to/review-gradle-config。
minSdk = flutter.minSdkVersion
targetSdk = flutter.targetSdkVersion
versionCode = flutter.versionCode
@ -32,8 +32,8 @@ android {
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
// 待补充:为 release 构建配置正式签名。
// 当前先使用 debug 签名,确保 `flutter run --release` 可直接运行。
signingConfig = signingConfigs.getByName("debug")
}
}

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@ -1,34 +0,0 @@
**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

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@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
</dict>
</plist>

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@ -1,2 +0,0 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
#include "Generated.xcconfig"

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@ -1,2 +0,0 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
#include "Generated.xcconfig"

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@ -1,43 +0,0 @@
# Uncomment this line to define a global platform for your project
# platform :ios, '13.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
target 'RunnerTests' do
inherit! :search_paths
end
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
end
end

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@ -1,623 +0,0 @@
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CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = dwarf;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;
ENABLE_USER_SCRIPT_SANDBOXING = NO;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_DYNAMIC_NO_PIC = NO;
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GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 13.0;
MTL_ENABLE_DEBUG_INFO = YES;
ONLY_ACTIVE_ARCH = YES;
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CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
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GCC_WARN_UNDECLARED_SELECTOR = YES;
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GCC_WARN_UNUSED_VARIABLE = YES;
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defaultConfigurationName = Release;
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buildConfigurations = (
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defaultConfigurationName = Release;
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/* End XCConfigurationList section */
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rootObject = 97C146E61CF9000F007C117D /* Project object */;
}

View File

@ -1,7 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>

View File

@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

View File

@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>

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@ -1,101 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
<TestableReference
skipped = "NO"
parallelizable = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "331C8080294A63A400263BE5"
BuildableName = "RunnerTests.xctest"
BlueprintName = "RunnerTests"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
enableGPUValidationMode = "1"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View File

@ -1,7 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
</Workspace>

View File

@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

View File

@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>

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@ -1,16 +0,0 @@
import Flutter
import UIKit
@main
@objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
}

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@ -1,122 +0,0 @@
{
"images" : [
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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@ -1,23 +0,0 @@
{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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@ -1,5 +0,0 @@
# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

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@ -1,37 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

View File

@ -1,26 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

View File

@ -1,70 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Quanxue</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>quanxue</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>

View File

@ -1 +0,0 @@
#import "GeneratedPluginRegistrant.h"

View File

@ -1,6 +0,0 @@
import Flutter
import UIKit
class SceneDelegate: FlutterSceneDelegate {
}

View File

@ -1,12 +0,0 @@
import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

View File

@ -1,38 +1,20 @@
name: quanxue
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# 阻止误发布到 pub.dev。
publish_to: 'none'
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
# Android 应用版本号:`build-name` 对应 `versionName``build-number` 对应 `versionCode`。
version: 1.0.0+1
environment:
sdk: ^3.11.0
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
# 应用运行依赖。
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
# Material 图标已覆盖主要场景;此依赖保留以兼容历史代码。
cupertino_icons: ^1.0.8
web_shell_core:
path: ../../packages/web_shell_core
@ -41,51 +23,9 @@ dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
# 推荐的 Flutter lint 规则集合。
flutter_lints: ^6.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
# 启用 Material 图标字体。
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package

View File

@ -1,9 +1,7 @@
// This is a basic Flutter widget test.
// Flutter
//
// To perform an interaction with a widget in your test, use the WidgetTester
// utility in the flutter_test package. For example, you can send tap and scroll
// gestures. You can also use WidgetTester to find child widgets in the widget
// tree, read text, and verify that the values of widget properties are correct.
// `WidgetTester`
//
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
@ -12,18 +10,18 @@ import 'package:quanxue/main.dart';
void main() {
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
// Build our app and trigger a frame.
//
await tester.pumpWidget(const MyApp());
// Verify that our counter starts at 0.
// 0
expect(find.text('0'), findsOneWidget);
expect(find.text('1'), findsNothing);
// Tap the '+' icon and trigger a frame.
//
await tester.tap(find.byIcon(Icons.add));
await tester.pump();
// Verify that our counter has incremented.
// 1
expect(find.text('0'), findsNothing);
expect(find.text('1'), findsOneWidget);
});

View File

@ -1,28 +1,9 @@
# This file configures the analyzer, which statically analyzes Dart code to
# check for errors, warnings, and lints.
#
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be
# invoked from the command line by running `flutter analyze`.
# The following line activates a set of recommended lints for Flutter apps,
# packages, and plugins designed to encourage good coding practices.
include: package:flutter_lints/flutter.yaml
linter:
# The lint rules applied to this project can be customized in the
# section below to disable rules from the `package:flutter_lints/flutter.yaml`
# included above or to enable additional rules. A list of all available lints
# and their documentation is published at https://dart.dev/lints.
#
# Instead of disabling a lint rule for the entire project in the
# section below, it can also be suppressed for a single line of code
# or a specific dart file by using the `// ignore: name_of_lint` and
# `// ignore_for_file: name_of_lint` syntax on the line or in the file
# producing the lint.
rules:
# avoid_print: false # Uncomment to disable the `avoid_print` rule
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
# Dart 分析器配置,用于在开发阶段发现错误、警告和代码规范问题。
# 可通过 `flutter analyze` 执行静态检查。
include: package:flutter_lints/flutter.yaml
linter:
# 如需自定义规则,可在此处开启或关闭指定 lint。
rules:
# avoid_print: false # 取消注释后可关闭 `avoid_print` 规则。
# prefer_single_quotes: true # 取消注释后可开启 `prefer_single_quotes` 规则。

View File

@ -1,45 +1,45 @@
plugins {
id("com.android.application")
id("kotlin-android")
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
id("dev.flutter.flutter-gradle-plugin")
}
android {
plugins {
id("com.android.application")
id("kotlin-android")
// Flutter Gradle 插件必须放在 Android 与 Kotlin Gradle 插件之后应用。
id("dev.flutter.flutter-gradle-plugin")
}
android {
namespace = "com.yuanxuan.webshell.web_android_shell"
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion
compileOptions {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
kotlinOptions {
jvmTarget = JavaVersion.VERSION_17.toString()
}
compileSdk = flutter.compileSdkVersion
ndkVersion = flutter.ndkVersion
compileOptions {
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
}
kotlinOptions {
jvmTarget = JavaVersion.VERSION_17.toString()
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
// 待补充:请替换成你自己的唯一应用标识。
applicationId = "com.yuanxuan.webshell.web_android_shell"
// You can update the following values to match your application needs.
// For more information, see: https://flutter.dev/to/review-gradle-config.
// 下面这些值可以按应用实际需求调整。
// 更多说明可参考https://flutter.dev/to/review-gradle-config。
minSdk = flutter.minSdkVersion
// Keep a stable targetSdk for better compatibility with older system WebView builds.
// 为兼容旧版系统 WebView这里保持稳定的 targetSdk。
targetSdk = 34
versionCode = flutter.versionCode
versionName = flutter.versionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig = signingConfigs.getByName("debug")
}
}
}
flutter {
source = "../.."
}
buildTypes {
release {
// 待补充:为 release 构建配置正式签名。
// 当前先使用 debug 签名,确保 `flutter run --release` 可直接运行。
signingConfig = signingConfigs.getByName("debug")
}
}
}
flutter {
source = "../.."
}

View File

@ -126,7 +126,7 @@ public class MainActivity extends FlutterActivity {
Process.killProcess(previousPid);
SystemClock.sleep(180);
} catch (RuntimeException ignored) {
// Ignore kill failures and continue startup with the current process.
// 忽略终止旧进程失败的情况并继续使用当前进程启动
}
}
@ -179,7 +179,7 @@ public class MainActivity extends FlutterActivity {
deleteDatabase("webview.db");
deleteDatabase("webviewCache.db");
} catch (RuntimeException ignored) {
// Ignore cleanup failures on legacy devices and continue with startup.
// 忽略旧设备上的清理失败继续执行启动流程
}
}
@ -201,7 +201,7 @@ public class MainActivity extends FlutterActivity {
}
}
//noinspection ResultOfMethodCallIgnored
target.delete();
}

View File

@ -1,34 +0,0 @@
**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

View File

@ -1,24 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
</dict>
</plist>

View File

@ -1,2 +0,0 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
#include "Generated.xcconfig"

View File

@ -1,2 +0,0 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
#include "Generated.xcconfig"

View File

@ -1,43 +0,0 @@
# Uncomment this line to define a global platform for your project
# platform :ios, '13.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
target 'RunnerTests' do
inherit! :search_paths
end
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
end
end

View File

@ -1,620 +0,0 @@
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 54;
objects = {
/* Begin PBXBuildFile section */
1498D2341E8E89220040F4C2 /* GeneratedPluginRegistrant.m in Sources */ = {isa = PBXBuildFile; fileRef = 1498D2331E8E89220040F4C2 /* GeneratedPluginRegistrant.m */; };
331C808B294A63AB00263BE5 /* RunnerTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 331C807B294A618700263BE5 /* RunnerTests.swift */; };
3B3967161E833CAA004F5970 /* AppFrameworkInfo.plist in Resources */ = {isa = PBXBuildFile; fileRef = 3B3967151E833CAA004F5970 /* AppFrameworkInfo.plist */; };
74858FAF1ED2DC5600515810 /* AppDelegate.swift in Sources */ = {isa = PBXBuildFile; fileRef = 74858FAE1ED2DC5600515810 /* AppDelegate.swift */; };
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97C146FC1CF9000F007C117D /* Main.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FA1CF9000F007C117D /* Main.storyboard */; };
97C146FE1CF9000F007C117D /* Assets.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FD1CF9000F007C117D /* Assets.xcassets */; };
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/* End PBXBuildFile section */
/* Begin PBXContainerItemProxy section */
331C8085294A63A400263BE5 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = 97C146E61CF9000F007C117D /* Project object */;
proxyType = 1;
remoteGlobalIDString = 97C146ED1CF9000F007C117D;
remoteInfo = Runner;
};
/* End PBXContainerItemProxy section */
/* Begin PBXCopyFilesBuildPhase section */
9705A1C41CF9048500538489 /* Embed Frameworks */ = {
isa = PBXCopyFilesBuildPhase;
buildActionMask = 2147483647;
dstPath = "";
dstSubfolderSpec = 10;
files = (
);
name = "Embed Frameworks";
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXCopyFilesBuildPhase section */
/* Begin PBXFileReference section */
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3B3967151E833CAA004F5970 /* AppFrameworkInfo.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; name = AppFrameworkInfo.plist; path = Flutter/AppFrameworkInfo.plist; sourceTree = "<group>"; };
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7884E8672EC3CC0400C636F2 /* SceneDelegate.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SceneDelegate.swift; sourceTree = "<group>"; };
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9740EEB21CF90195004384FC /* Debug.xcconfig */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.xcconfig; name = Debug.xcconfig; path = Flutter/Debug.xcconfig; sourceTree = "<group>"; };
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/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
97C146EB1CF9000F007C117D /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
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runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXFrameworksBuildPhase section */
/* Begin PBXGroup section */
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BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View File

@ -1,7 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
</Workspace>

View File

@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

View File

@ -1,8 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>

View File

@ -1,16 +0,0 @@
import Flutter
import UIKit
@main
@objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
}

View File

@ -1,122 +0,0 @@
{
"images" : [
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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@ -1,23 +0,0 @@
{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}

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@ -1,5 +0,0 @@
# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

View File

@ -1,37 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
</imageView>
</subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
<resources>
<image name="LaunchImage" width="168" height="185"/>
</resources>
</document>

View File

@ -1,26 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
</document>

View File

@ -1,70 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>web_android_shell</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>web_android_shell</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>

View File

@ -1 +0,0 @@
#import "GeneratedPluginRegistrant.h"

View File

@ -1,6 +0,0 @@
import Flutter
import UIKit
class SceneDelegate: FlutterSceneDelegate {
}

View File

@ -1,12 +0,0 @@
import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

View File

@ -65,9 +65,7 @@ bool _supportsEmbeddedWebView({bool isWeb = kIsWeb, TargetPlatform? platform}) {
}
final TargetPlatform target = platform ?? defaultTargetPlatform;
return target == TargetPlatform.android ||
target == TargetPlatform.iOS ||
target == TargetPlatform.macOS;
return target == TargetPlatform.android;
}
Future<void> main() async {
@ -327,7 +325,7 @@ class _WebShellPageState extends State<WebShellPage>
@override
void initState() {
super.initState();
debugPrint('WebShell initState, initialUrl=$_initialUrl');
debugPrint('WebShell 初始化,初始地址=$_initialUrl');
WidgetsBinding.instance.addObserver(this);
_androidCompatibilityFuture = _prepareAndroidCompatibility();
_recreateWebView();
@ -377,7 +375,7 @@ class _WebShellPageState extends State<WebShellPage>
_androidWebViewInfo = _AndroidWebViewInfo.fromMap(rawInfo);
}
} catch (error, stackTrace) {
debugPrint('Load Android WebView info failed: $error\n$stackTrace');
debugPrint('读取 Android WebView 信息失败:$error\n$stackTrace');
}
_androidCompatibilityPlan = _AndroidCompatibilityPlan.fromInfo(
@ -385,11 +383,11 @@ class _WebShellPageState extends State<WebShellPage>
);
_renderModeIndex = 0;
debugPrint(
'WebShell Android WebView info: '
'${_androidWebViewInfo?.summary ?? 'unavailable'}',
'WebShell Android WebView 信息:'
'${_androidWebViewInfo?.summary ?? '不可用'}',
);
debugPrint(
'WebShell compatibility plan: ${_androidCompatibilityPlan.describe()}',
'WebShell 兼容策略:${_androidCompatibilityPlan.describe()}',
);
}
@ -404,7 +402,7 @@ class _WebShellPageState extends State<WebShellPage>
_hasAppliedCompatibilityPlan = true;
if (_configuredRenderMode == _activeRenderMode) {
debugPrint(
'WebShell compatibility plan keeps current WebView '
'WebShell 兼容策略保持当前 WebView '
'(${_activeRenderMode.logName})',
);
return;
@ -419,7 +417,7 @@ class _WebShellPageState extends State<WebShellPage>
}
_renderModeIndex = nextIndex;
debugPrint('WebShell switched render mode to ${_activeRenderMode.logName}');
debugPrint('WebShell 已切换渲染模式为 ${_activeRenderMode.logName}');
return true;
}
@ -454,7 +452,7 @@ class _WebShellPageState extends State<WebShellPage>
_controllerSetupFuture = _configureController(controller, generation);
_configuredRenderMode = renderMode;
debugPrint(
'WebShell recreate WebView #$generation with ${renderMode.logName}',
'WebShell 正在以 ${renderMode.logName} 重建 WebView #$generation',
);
PlatformWebViewWidgetCreationParams widgetParams =
PlatformWebViewWidgetCreationParams(
@ -525,7 +523,7 @@ class _WebShellPageState extends State<WebShellPage>
);
await androidController.setOnConsoleMessage((message) {
debugPrint(
'WebView console [${message.level.name}] ${message.message}',
'WebView 控制台 [${message.level.name}] ${message.message}',
);
});
}
@ -580,7 +578,7 @@ class _WebShellPageState extends State<WebShellPage>
return;
}
if (!_isNetworkUrl(url)) {
debugPrint('WebView ignore non-network page start: $url');
debugPrint('WebView 忽略非网络页面开始事件:$url');
return;
}
_hasStartedRemoteMainFrame = true;
@ -606,7 +604,7 @@ class _WebShellPageState extends State<WebShellPage>
return;
}
if (!_isNetworkUrl(url)) {
debugPrint('WebView ignore non-network page finish: $url');
debugPrint('WebView 忽略非网络页面完成事件:$url');
return;
}
_recordWebViewEvent('页面加载完成:$url');
@ -633,13 +631,13 @@ class _WebShellPageState extends State<WebShellPage>
final Uri? requestUri = error.request?.uri;
if (!_shouldTreatHttpErrorAsMainFrame(error)) {
debugPrint(
'Ignore subresource HTTP error: '
'${statusCode ?? 'unknown'} ${requestUri ?? 'unknown'}',
'忽略子资源 HTTP 错误:'
'${statusCode ?? '未知'} ${requestUri ?? '未知'}',
);
return;
}
_recordWebViewEvent(
'HTTP 错误:${statusCode ?? 'unknown'} ${requestUri ?? _currentUrl}',
'HTTP 错误:${statusCode ?? '未知'} ${requestUri ?? _currentUrl}',
);
_setMainFrameError(
title: statusCode == null ? '服务器响应异常' : '服务器异常 $statusCode',
@ -692,7 +690,7 @@ class _WebShellPageState extends State<WebShellPage>
if (!mounted) {
return;
}
debugPrint('WebShell first frame ready, start initial load');
debugPrint('WebShell 首帧已就绪,开始初始加载');
await _startLoadSequence(rebuildWebView: false, resetRetryCount: true);
}
@ -741,7 +739,7 @@ class _WebShellPageState extends State<WebShellPage>
void _recordWebViewEvent(String event) {
_lastWebViewEvent = event;
debugPrint('WebView $event');
debugPrint('WebView 事件:$event');
}
void _armStartupWatchdog() {
@ -815,25 +813,25 @@ class _WebShellPageState extends State<WebShellPage>
try {
await controllerSetupFuture;
} catch (error, stackTrace) {
debugPrint('Await WebView controller setup failed: $error\n$stackTrace');
debugPrint('等待 WebView 控制器初始化失败:$error\n$stackTrace');
}
try {
await _controller.clearCache();
} catch (error, stackTrace) {
debugPrint('Clear WebView cache failed: $error\n$stackTrace');
debugPrint('清理 WebView 缓存失败:$error\n$stackTrace');
}
try {
await _controller.clearLocalStorage();
} catch (error, stackTrace) {
debugPrint('Clear WebView local storage failed: $error\n$stackTrace');
debugPrint('清理 WebView 本地存储失败:$error\n$stackTrace');
}
try {
await _cookieManager.clearCookies();
} catch (error, stackTrace) {
debugPrint('Clear WebView cookies failed: $error\n$stackTrace');
debugPrint('清理 WebView Cookie 失败:$error\n$stackTrace');
}
if (!deepReset || defaultTargetPlatform != TargetPlatform.android) {
@ -845,7 +843,7 @@ class _WebShellPageState extends State<WebShellPage>
'resetAndroidWebViewState',
);
} catch (error, stackTrace) {
debugPrint('Reset Android WebView state failed: $error\n$stackTrace');
debugPrint('重置 Android WebView 状态失败:$error\n$stackTrace');
}
}
@ -940,9 +938,9 @@ class _WebShellPageState extends State<WebShellPage>
Future<void> _injectAppShellBridge(String url) async {
try {
await _controller.runJavaScript(_buildAppShellBridgeScript());
debugPrint('Injected AppShell bridge for $url');
debugPrint('已为 $url 注入 AppShell 桥接');
} catch (error, stackTrace) {
debugPrint('Inject AppShell bridge failed: $error\n$stackTrace');
debugPrint('注入 AppShell 桥接失败:$error\n$stackTrace');
}
}
@ -966,7 +964,7 @@ class _WebShellPageState extends State<WebShellPage>
return;
}
debugPrint('AppShell bridge request: action=$action payload=$payload');
debugPrint('AppShell 桥接请求:action=$action payload=$payload');
late final Object? data;
switch (action) {
@ -1005,7 +1003,7 @@ class _WebShellPageState extends State<WebShellPage>
data: data,
);
} catch (error, stackTrace) {
debugPrint('Handle AppShell bridge failed: $error\n$stackTrace');
debugPrint('处理 AppShell 桥接请求失败:$error\n$stackTrace');
if (requestId.isNotEmpty) {
await _sendBridgeResponse(
requestId: requestId,
@ -1148,14 +1146,14 @@ class _WebShellPageState extends State<WebShellPage>
);
} catch (bridgeError, stackTrace) {
debugPrint(
'Send AppShell bridge response failed: $bridgeError\n$stackTrace',
'发送 AppShell 桥接响应失败:$bridgeError\n$stackTrace',
);
}
}
Future<List<String>> _handleFileSelector(FileSelectorParams params) async {
debugPrint(
'WebView file selector: '
'WebView 文件选择: '
'accept=${params.acceptTypes}, '
'capture=${params.isCaptureEnabled}, '
'mode=${params.mode.name}',
@ -1212,7 +1210,7 @@ class _WebShellPageState extends State<WebShellPage>
.map((path) => Uri.file(path).toString())
.toList();
} catch (error, stackTrace) {
debugPrint('Handle file selector failed: $error\n$stackTrace');
debugPrint('处理文件选择失败:$error\n$stackTrace');
return <String>[];
}
}
@ -1221,7 +1219,7 @@ class _WebShellPageState extends State<WebShellPage>
PlatformWebViewPermissionRequest request,
) async {
debugPrint(
'WebView permission request: '
'WebView 权限请求:'
'${request.types.map((type) => type.name).join(', ')}',
);
@ -1252,7 +1250,7 @@ class _WebShellPageState extends State<WebShellPage>
Future<GeolocationPermissionsResponse> _handleGeolocationPermissionRequest(
GeolocationPermissionsRequestParams request,
) async {
debugPrint('WebView geolocation permission request: ${request.origin}');
debugPrint('WebView 地理位置权限请求:${request.origin}');
final PermissionStatus status = await Permission.location.request();
return GeolocationPermissionsResponse(
allow: status.isGranted,
@ -1278,7 +1276,7 @@ class _WebShellPageState extends State<WebShellPage>
maxHeight: _pickedImageMaxHeight,
);
} catch (error, stackTrace) {
debugPrint('Pick camera image failed: $error\n$stackTrace');
debugPrint('调用相机拍照失败:$error\n$stackTrace');
if (showPermissionAlert) {
await _showWebAlert('无法打开系统相机,请稍后重试');
}
@ -1355,7 +1353,7 @@ class _WebShellPageState extends State<WebShellPage>
try {
return await launchUrl(uri, mode: LaunchMode.externalApplication);
} catch (error, stackTrace) {
debugPrint('Open external uri failed: $error\n$stackTrace');
debugPrint('外部打开 URI 失败:$error\n$stackTrace');
return false;
}
}
@ -1385,7 +1383,7 @@ class _WebShellPageState extends State<WebShellPage>
try {
await _controller.runJavaScript('window.alert(${jsonEncode(message)});');
} catch (error, stackTrace) {
debugPrint('Show web alert failed: $error\n$stackTrace');
debugPrint('展示网页弹窗失败:$error\n$stackTrace');
}
}
@ -1689,14 +1687,14 @@ class _WebShellPageState extends State<WebShellPage>
await _waitForWebViewMount(generation);
debugPrint(
'WebShell start real URL load on WebView #$generation '
'WebShell 开始在 WebView #$generation 加载真实地址 '
'(${_activeRenderMode.logName}): $_initialUrl',
);
try {
_armStartupWatchdog();
await _controller.loadRequest(_initialUri);
} catch (error, stackTrace) {
debugPrint('Start initial URL load failed: $error\n$stackTrace');
debugPrint('初始地址加载失败:$error\n$stackTrace');
_setMainFrameError(
title: '地址无法加载',
message: '无法打开 $_initialUrl,请检查地址格式或网络后重试。',
@ -1760,7 +1758,7 @@ class _WebShellPageState extends State<WebShellPage>
_armStartupWatchdog();
await _controller.reload();
} catch (error, stackTrace) {
debugPrint('Reload current page failed: $error\n$stackTrace');
debugPrint('重新加载当前页面失败:$error\n$stackTrace');
await _startLoadSequence(rebuildWebView: true, resetRetryCount: true);
}
}
@ -1873,7 +1871,7 @@ class UnsupportedPlatformPage extends StatelessWidget {
),
const SizedBox(height: 12),
Text(
'请在 Android、iOS 或 macOS 上运行当前项目\n$_initialUrl',
'当前项目仅支持 Android 平板运行\n$_initialUrl',
textAlign: TextAlign.center,
style: const TextStyle(
height: 1.6,

View File

@ -1,95 +1,35 @@
name: web_android_shell
description: "H5壳子项目"
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ^3.11.0
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
description: "H5壳子项目."
# 阻止误发布到 pub.dev。
publish_to: 'none'
# Android 应用版本号:`build-name` 对应 `versionName``build-number` 对应 `versionCode`。
version: 1.0.0+1
environment:
sdk: ^3.11.0
# 应用运行依赖。
dependencies:
flutter:
sdk: flutter
# Material 图标已覆盖主要场景;此依赖保留以兼容历史代码。
cupertino_icons: ^1.0.8
webview_flutter: ^4.13.1
webview_flutter_android: ^4.10.13
image_picker: ^1.2.1
file_picker: ^10.3.10
permission_handler: ^12.0.1
url_launcher: ^6.3.2
dev_dependencies:
flutter_test:
sdk: flutter
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^6.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/to/resolution-aware-images
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/to/asset-from-package
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/to/font-from-package
image_picker: ^1.2.1
file_picker: ^10.3.10
permission_handler: ^12.0.1
url_launcher: ^6.3.2
dev_dependencies:
flutter_test:
sdk: flutter
# 推荐的 Flutter lint 规则集合。
flutter_lints: ^6.0.0
flutter:
# 启用 Material 图标字体。
uses-material-design: true

View File

@ -1,15 +1,12 @@
# web_shell_core
A new Flutter plugin project.
Android 平板专用的 H5 壳核心库,负责:
## Getting Started
- WebView 启动与恢复
- H5 / Native JS Bridge
- 文件、相机、权限等宿主能力
- 品牌化壳层 UI
This project is a starting point for a Flutter
[plug-in package](https://flutter.dev/to/develop-plugins),
a specialized package that includes platform-specific implementation code for
Android and/or iOS.
For help getting started with Flutter development, view the
[online documentation](https://docs.flutter.dev), which offers tutorials,
samples, guidance on mobile development, and a full API reference.
## 平台约束
当前仅支持 Android。

View File

@ -1,4 +1,5 @@
include: package:flutter_lints/flutter.yaml
include: package:very_good_analysis/analysis_options.yaml
# Additional information about this file can be found at
# https://dart.dev/guides/language/analysis-options
analyzer:
exclude:
- coverage/**

View File

@ -126,7 +126,7 @@ public class CoreShellActivity extends FlutterActivity {
Process.killProcess(previousPid);
SystemClock.sleep(180);
} catch (RuntimeException ignored) {
// Ignore kill failures and continue startup with the current process.
// 忽略终止旧进程失败的情况并继续使用当前进程启动
}
}
@ -179,7 +179,7 @@ public class CoreShellActivity extends FlutterActivity {
deleteDatabase("webview.db");
deleteDatabase("webviewCache.db");
} catch (RuntimeException ignored) {
// Ignore cleanup failures on legacy devices and continue with startup.
// 忽略旧设备上的清理失败继续执行启动流程
}
}
@ -201,7 +201,7 @@ public class CoreShellActivity extends FlutterActivity {
}
}
//noinspection ResultOfMethodCallIgnored
target.delete();
}

View File

@ -6,14 +6,14 @@ import io.flutter.plugin.common.MethodChannel
import io.flutter.plugin.common.MethodChannel.MethodCallHandler
import io.flutter.plugin.common.MethodChannel.Result
/** WebShellCorePlugin */
/** WebShellCorePlugin 插件实现。 */
class WebShellCorePlugin :
FlutterPlugin,
MethodCallHandler {
// The MethodChannel that will the communication between Flutter and native Android
// 用于 Flutter 与原生 Android 通信的 MethodChannel。
//
// This local reference serves to register the plugin with the Flutter Engine and unregister it
// when the Flutter Engine is detached from the Activity
// 这里保留本地引用,用于在 Flutter Engine 绑定时注册插件,
// 并在 Flutter Engine 分离时正确注销。
private lateinit var channel: MethodChannel
override fun onAttachedToEngine(flutterPluginBinding: FlutterPlugin.FlutterPluginBinding) {

View File

@ -6,11 +6,10 @@ import org.mockito.Mockito
import kotlin.test.Test
/*
* This demonstrates a simple unit test of the Kotlin portion of this plugin's implementation.
* 这是一个简单的单元测试示例用于验证插件 Kotlin 实现中的基础逻辑
*
* Once you have built the plugin's example app, you can run these tests from the command
* line by running `./gradlew testDebugUnitTest` in the `example/android/` directory, or
* you can run them directly from IDEs that support JUnit such as Android Studio.
* 你可以在对应 Android 工程目录下执行 `./gradlew testDebugUnitTest` 运行
* 也可以直接在支持 JUnit IDE 中运行
*/
internal class WebShellCorePluginTest {

View File

@ -1,38 +0,0 @@
.idea/
.vagrant/
.sconsign.dblite
.svn/
.DS_Store
*.swp
profile
DerivedData/
build/
GeneratedPluginRegistrant.h
GeneratedPluginRegistrant.m
.generated/
*.pbxuser
*.mode1v3
*.mode2v3
*.perspectivev3
!default.pbxuser
!default.mode1v3
!default.mode2v3
!default.perspectivev3
xcuserdata
*.moved-aside
*.pyc
*sync/
Icon?
.tags*
/Flutter/Generated.xcconfig
/Flutter/ephemeral/
/Flutter/flutter_export_environment.sh

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