301 lines
16 KiB
JavaScript
301 lines
16 KiB
JavaScript
// Copyright (c) .NET Foundation. All rights reserved.
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// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
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var __assign = (this && this.__assign) || function () {
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__assign = Object.assign || function(t) {
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for (var s, i = 1, n = arguments.length; i < n; i++) {
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s = arguments[i];
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for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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t[p] = s[p];
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}
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return t;
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};
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return __assign.apply(this, arguments);
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};
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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var __generator = (this && this.__generator) || function (thisArg, body) {
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var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
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return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
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function verb(n) { return function (v) { return step([n, v]); }; }
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function step(op) {
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if (f) throw new TypeError("Generator is already executing.");
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while (_) try {
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if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
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if (y = 0, t) op = [op[0] & 2, t.value];
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switch (op[0]) {
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case 0: case 1: t = op; break;
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case 4: _.label++; return { value: op[1], done: false };
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case 5: _.label++; y = op[1]; op = [0]; continue;
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case 7: op = _.ops.pop(); _.trys.pop(); continue;
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default:
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if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
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if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
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if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
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if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
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if (t[2]) _.ops.pop();
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_.trys.pop(); continue;
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}
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op = body.call(thisArg, _);
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} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
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if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
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}
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};
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import { LogLevel } from "./ILogger";
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import { Arg, getDataDetail } from "./Utils";
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import { WxSocketReadyState } from "./Polyfills";
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import { isVersionSupport } from "./WechatVersionDiff";
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/**
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* 微信 sosocket 数据传输
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* @description 整体重写了这部分websocket支持,逻辑这样看起来合理一些
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*/
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var WxSocketTransport = /** @class */ (function () {
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function WxSocketTransport(options) {
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this.readyState = WxSocketReadyState.CONNECTING;
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this.logger = options.logger;
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this.accessTokenFactory = options.accessTokenFactory;
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this.socketUrlFactory = options.socketUrlFactory;
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this.logMessageContent = options.logMessageContent;
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this.onreceive = null;
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this.onclose = null;
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this.allowReplaceSocket = options.allowReplaceSocket;
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this.timeout = options.timeout ? options.timeout : 60 * 1000;
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this.delayTime = options.delayTime ? options.delayTime : 100;
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if (options.enableMessageQueue) {
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this.enableMessageQueue = true;
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this.messageQueue = [];
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}
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else {
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this.enableMessageQueue = false;
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}
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if (options.reconnect) {
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this.reconnect = {
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enable: options.reconnect.enable == true ? true : false,
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max: options.reconnect.max ? options.reconnect.max : 3,
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val: 0
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};
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}
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else {
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this.reconnect = {
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enable: false,
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max: 3,
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val: 0
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};
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}
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}
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WxSocketTransport.prototype.connect = function (options) {
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return __awaiter(this, void 0, void 0, function () {
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var replacedUrl, token;
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var _this = this;
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0:
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// vali is exists
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Arg.isRequired(options, "options");
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// vali url is support by wechat
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Arg.validationUrlIsSupportByWechat(options.url);
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this.connectOptions = options; // 连接参数缓存
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this.logger.log(LogLevel.Trace, "(WebSockets transport) Connecting.");
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if (!this.socketUrlFactory) return [3 /*break*/, 2];
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return [4 /*yield*/, this.socketUrlFactory(options.url)];
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case 1:
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replacedUrl = _a.sent();
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if (replacedUrl) {
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options.url = replacedUrl;
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}
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return [3 /*break*/, 4];
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case 2:
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if (!this.accessTokenFactory) return [3 /*break*/, 4];
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return [4 /*yield*/, this.accessTokenFactory()];
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case 3:
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token = _a.sent();
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this.logger.log(LogLevel.Debug, "getted token:", token);
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if (token) {
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options.url += (options.url.indexOf("?") < 0 ? "?" : "&") + ("access_token=" + encodeURIComponent(token));
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}
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_a.label = 4;
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case 4: return [2 /*return*/, new Promise(function (resolve, reject) {
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// 忽略url修正,因为传入错误url的话,将直接抛出异常
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options.url = options.url.replace(/^http/, "ws");
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// 这里执行的是连接操socket的逻辑
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var socketTask;
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// 1.7.0 及以上版本,最多可以同时存在 5 个 WebSocket 连接, 以下版本,一个小程序同时只能有一个 WebSocket 连接,如果当前已存在一个 WebSocket 连接,会自动关闭该连接,并重新创建一个 WebSocket 连接
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var supportCount = isVersionSupport("1.7.0") ? 5 : 1;
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if (supportCount <= WxSocketTransport.count && !_this.allowReplaceSocket) {
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// 抛出异常, 并return
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reject({
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errMsg: "Maximum connections|" + WxSocketTransport.count
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});
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return;
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}
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else if (WxSocketTransport.count == 5) {
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// 抛出异常, 并return
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reject({
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errMsg: "Maximum connections|" + WxSocketTransport.count
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});
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return;
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}
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if (!socketTask) {
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socketTask = wx.connectSocket(__assign({
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// 传入 两个默认的 回调,当然也可以在 options 里面覆盖 使用自定义回调.
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success: function (res) {
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_this.logger.log(LogLevel.Debug, "wx.connectSocket():success");
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}, fail: function (res) {
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_this.logger.log(LogLevel.Debug, "wx.connectSocket():fail");
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reject(res);
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} }, options));
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}
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// ! 因为小程序两种协议都支持,所以不需要指定特定的 binaryType
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/** 连接成功处理 */
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socketTask.onOpen(function (result) { return __awaiter(_this, void 0, void 0, function () {
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var _i, _a, msg;
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return __generator(this, function (_b) {
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switch (_b.label) {
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case 0:
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this.logger.log(LogLevel.Information, "websocket\u8FDE\u63A5\u5EFA\u7ACB " + (this.logMessageContent ? "wx api:[" + options.url + "]" : ""));
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this.logger.log(LogLevel.Debug, "wx.connectSocket success message:", result);
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WxSocketTransport.count += 1;
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this.readyState = WxSocketReadyState.OPEN;
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this.socketTask = socketTask;
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// 等待回调执行完成后,再重新队列中消息
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return [4 /*yield*/, resolve()];
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case 1:
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// 等待回调执行完成后,再重新队列中消息
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_b.sent();
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if (!(this.enableMessageQueue && this.messageQueue.length > 0)) return [3 /*break*/, 5];
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_i = 0, _a = this.messageQueue;
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_b.label = 2;
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case 2:
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if (!(_i < _a.length)) return [3 /*break*/, 5];
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msg = _a[_i];
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this.logger.log(LogLevel.Debug, "\u63A8\u9001\u79BB\u7EBF\u6D88\u606F", this.logMessageContent ? msg : "");
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return [4 /*yield*/, this.send(msg)];
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case 3:
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_b.sent();
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_b.label = 4;
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case 4:
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_i++;
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return [3 /*break*/, 2];
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case 5: return [2 /*return*/];
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}
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});
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}); });
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/** 建立连接出错处理 */
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socketTask.onError(function (res) {
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_this.readyState = WxSocketReadyState.CLOSED;
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reject(res);
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});
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/** 接收到消息处理 */
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socketTask.onMessage(function (res) {
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_this.logger.log(LogLevel.Trace, "(WebSockets transport) data received.", getDataDetail(res.data, _this.logMessageContent));
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if (_this.onreceive) {
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_this.onreceive(res.data);
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}
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});
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socketTask.onClose(function (res) { return _this.close(res); });
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})];
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}
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});
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});
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};
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/** 休眠 */
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WxSocketTransport.prototype.delay = function () {
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var _this = this;
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return new Promise(function (resolve) {
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// ! 由于小程序机制,所以需要手工清理timer
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var timer = setTimeout(function () {
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clearTimeout(timer);
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resolve();
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}, _this.delayTime);
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});
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};
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/** 发送 */
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WxSocketTransport.prototype.send = function (data) {
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return __awaiter(this, void 0, void 0, function () {
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var loop;
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var _this = this;
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return __generator(this, function (_a) {
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switch (_a.label) {
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case 0:
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if (!(this.socketTask && this.readyState === WxSocketReadyState.OPEN)) return [3 /*break*/, 1];
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this.logger.log(LogLevel.Trace, "[WxSocket] \u63A8\u9001\u6570\u636E.", getDataDetail(data, this.logMessageContent));
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return [2 /*return*/, new Promise(function (resolve, reject) {
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_this.socketTask.send({
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data: data,
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success: function () { return resolve(); },
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fail: function () { return reject(); }
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});
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})];
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case 1:
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if (!this.enableMessageQueue) return [3 /*break*/, 5];
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this.messageQueue.push(data);
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loop = 0;
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_a.label = 2;
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case 2:
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if (!(this.socketTask && this.readyState !== WxSocketReadyState.OPEN)) return [3 /*break*/, 4];
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return [4 /*yield*/, this.delay()];
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case 3:
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_a.sent();
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loop += this.delayTime;
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if (loop >= this.timeout) {
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// 超时设置
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return [2 /*return*/, Promise.reject({
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errMsg: "WebSocket connect timeout."
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})];
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}
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return [3 /*break*/, 2];
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case 4:
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// 回调
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return [2 /*return*/, this.send(data)];
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case 5: return [2 /*return*/, Promise.reject({
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errMsg: "WebSocket is not in the OPEN state"
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})];
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}
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});
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});
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};
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/** 停止 */
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WxSocketTransport.prototype.stop = function (msg) {
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var _this = this;
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return new Promise(function (resolve, reject) {
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if (_this.socketTask) {
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_this.socketTask.close({
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code: 1000,
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reason: "stop socket",
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success: function (res) { return resolve(msg || res); },
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fail: function (res) { return reject(res); }
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});
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}
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});
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};
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/**
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* 连接断开处理
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* @param res
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*/
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WxSocketTransport.prototype.close = function (res) {
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// webSocket will be null if the transport did not start successfully
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this.logger.log(LogLevel.Trace, "(WebSockets transport) socket closed.");
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WxSocketTransport.count = WxSocketTransport.count > 0 ? WxSocketTransport.count - 1 : 0;
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if (this.onclose) {
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if (res && res.code !== 1000) {
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this.onclose(new Error("WebSocket closed with status code: " + res.code + " (" + res.reason + ")."));
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}
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else {
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this.onclose();
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}
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}
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};
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/**
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* 静态变量 - 表示当前是否有正在连接中的socket
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*/
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WxSocketTransport.count = 0;
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return WxSocketTransport;
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}());
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export { WxSocketTransport };
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