WGShare.Client.Wx/miniprogram_npm/signalr-for-wx/WxSocketTransport.js

301 lines
16 KiB
JavaScript

// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
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}
};
import { LogLevel } from "./ILogger";
import { Arg, getDataDetail } from "./Utils";
import { WxSocketReadyState } from "./Polyfills";
import { isVersionSupport } from "./WechatVersionDiff";
/**
* 微信 sosocket 数据传输
* @description 整体重写了这部分websocket支持,逻辑这样看起来合理一些
*/
var WxSocketTransport = /** @class */ (function () {
function WxSocketTransport(options) {
this.readyState = WxSocketReadyState.CONNECTING;
this.logger = options.logger;
this.accessTokenFactory = options.accessTokenFactory;
this.socketUrlFactory = options.socketUrlFactory;
this.logMessageContent = options.logMessageContent;
this.onreceive = null;
this.onclose = null;
this.allowReplaceSocket = options.allowReplaceSocket;
this.timeout = options.timeout ? options.timeout : 60 * 1000;
this.delayTime = options.delayTime ? options.delayTime : 100;
if (options.enableMessageQueue) {
this.enableMessageQueue = true;
this.messageQueue = [];
}
else {
this.enableMessageQueue = false;
}
if (options.reconnect) {
this.reconnect = {
enable: options.reconnect.enable == true ? true : false,
max: options.reconnect.max ? options.reconnect.max : 3,
val: 0
};
}
else {
this.reconnect = {
enable: false,
max: 3,
val: 0
};
}
}
WxSocketTransport.prototype.connect = function (options) {
return __awaiter(this, void 0, void 0, function () {
var replacedUrl, token;
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
// vali is exists
Arg.isRequired(options, "options");
// vali url is support by wechat
Arg.validationUrlIsSupportByWechat(options.url);
this.connectOptions = options; // 连接参数缓存
this.logger.log(LogLevel.Trace, "(WebSockets transport) Connecting.");
if (!this.socketUrlFactory) return [3 /*break*/, 2];
return [4 /*yield*/, this.socketUrlFactory(options.url)];
case 1:
replacedUrl = _a.sent();
if (replacedUrl) {
options.url = replacedUrl;
}
return [3 /*break*/, 4];
case 2:
if (!this.accessTokenFactory) return [3 /*break*/, 4];
return [4 /*yield*/, this.accessTokenFactory()];
case 3:
token = _a.sent();
this.logger.log(LogLevel.Debug, "getted token:", token);
if (token) {
options.url += (options.url.indexOf("?") < 0 ? "?" : "&") + ("access_token=" + encodeURIComponent(token));
}
_a.label = 4;
case 4: return [2 /*return*/, new Promise(function (resolve, reject) {
// 忽略url修正,因为传入错误url的话,将直接抛出异常
options.url = options.url.replace(/^http/, "ws");
// 这里执行的是连接操socket的逻辑
var socketTask;
// 1.7.0 及以上版本,最多可以同时存在 5 个 WebSocket 连接, 以下版本,一个小程序同时只能有一个 WebSocket 连接,如果当前已存在一个 WebSocket 连接,会自动关闭该连接,并重新创建一个 WebSocket 连接
var supportCount = isVersionSupport("1.7.0") ? 5 : 1;
if (supportCount <= WxSocketTransport.count && !_this.allowReplaceSocket) {
// 抛出异常, 并return
reject({
errMsg: "Maximum connections|" + WxSocketTransport.count
});
return;
}
else if (WxSocketTransport.count == 5) {
// 抛出异常, 并return
reject({
errMsg: "Maximum connections|" + WxSocketTransport.count
});
return;
}
if (!socketTask) {
socketTask = wx.connectSocket(__assign({
// 传入 两个默认的 回调,当然也可以在 options 里面覆盖 使用自定义回调.
success: function (res) {
_this.logger.log(LogLevel.Debug, "wx.connectSocket():success");
}, fail: function (res) {
_this.logger.log(LogLevel.Debug, "wx.connectSocket():fail");
reject(res);
} }, options));
}
// ! 因为小程序两种协议都支持,所以不需要指定特定的 binaryType
/** 连接成功处理 */
socketTask.onOpen(function (result) { return __awaiter(_this, void 0, void 0, function () {
var _i, _a, msg;
return __generator(this, function (_b) {
switch (_b.label) {
case 0:
this.logger.log(LogLevel.Information, "websocket\u8FDE\u63A5\u5EFA\u7ACB " + (this.logMessageContent ? "wx api:[" + options.url + "]" : ""));
this.logger.log(LogLevel.Debug, "wx.connectSocket success message:", result);
WxSocketTransport.count += 1;
this.readyState = WxSocketReadyState.OPEN;
this.socketTask = socketTask;
// 等待回调执行完成后,再重新队列中消息
return [4 /*yield*/, resolve()];
case 1:
// 等待回调执行完成后,再重新队列中消息
_b.sent();
if (!(this.enableMessageQueue && this.messageQueue.length > 0)) return [3 /*break*/, 5];
_i = 0, _a = this.messageQueue;
_b.label = 2;
case 2:
if (!(_i < _a.length)) return [3 /*break*/, 5];
msg = _a[_i];
this.logger.log(LogLevel.Debug, "\u63A8\u9001\u79BB\u7EBF\u6D88\u606F", this.logMessageContent ? msg : "");
return [4 /*yield*/, this.send(msg)];
case 3:
_b.sent();
_b.label = 4;
case 4:
_i++;
return [3 /*break*/, 2];
case 5: return [2 /*return*/];
}
});
}); });
/** 建立连接出错处理 */
socketTask.onError(function (res) {
_this.readyState = WxSocketReadyState.CLOSED;
reject(res);
});
/** 接收到消息处理 */
socketTask.onMessage(function (res) {
_this.logger.log(LogLevel.Trace, "(WebSockets transport) data received.", getDataDetail(res.data, _this.logMessageContent));
if (_this.onreceive) {
_this.onreceive(res.data);
}
});
socketTask.onClose(function (res) { return _this.close(res); });
})];
}
});
});
};
/** 休眠 */
WxSocketTransport.prototype.delay = function () {
var _this = this;
return new Promise(function (resolve) {
// ! 由于小程序机制,所以需要手工清理timer
var timer = setTimeout(function () {
clearTimeout(timer);
resolve();
}, _this.delayTime);
});
};
/** 发送 */
WxSocketTransport.prototype.send = function (data) {
return __awaiter(this, void 0, void 0, function () {
var loop;
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
if (!(this.socketTask && this.readyState === WxSocketReadyState.OPEN)) return [3 /*break*/, 1];
this.logger.log(LogLevel.Trace, "[WxSocket] \u63A8\u9001\u6570\u636E.", getDataDetail(data, this.logMessageContent));
return [2 /*return*/, new Promise(function (resolve, reject) {
_this.socketTask.send({
data: data,
success: function () { return resolve(); },
fail: function () { return reject(); }
});
})];
case 1:
if (!this.enableMessageQueue) return [3 /*break*/, 5];
this.messageQueue.push(data);
loop = 0;
_a.label = 2;
case 2:
if (!(this.socketTask && this.readyState !== WxSocketReadyState.OPEN)) return [3 /*break*/, 4];
return [4 /*yield*/, this.delay()];
case 3:
_a.sent();
loop += this.delayTime;
if (loop >= this.timeout) {
// 超时设置
return [2 /*return*/, Promise.reject({
errMsg: "WebSocket connect timeout."
})];
}
return [3 /*break*/, 2];
case 4:
// 回调
return [2 /*return*/, this.send(data)];
case 5: return [2 /*return*/, Promise.reject({
errMsg: "WebSocket is not in the OPEN state"
})];
}
});
});
};
/** 停止 */
WxSocketTransport.prototype.stop = function (msg) {
var _this = this;
return new Promise(function (resolve, reject) {
if (_this.socketTask) {
_this.socketTask.close({
code: 1000,
reason: "stop socket",
success: function (res) { return resolve(msg || res); },
fail: function (res) { return reject(res); }
});
}
});
};
/**
* 连接断开处理
* @param res
*/
WxSocketTransport.prototype.close = function (res) {
// webSocket will be null if the transport did not start successfully
this.logger.log(LogLevel.Trace, "(WebSockets transport) socket closed.");
WxSocketTransport.count = WxSocketTransport.count > 0 ? WxSocketTransport.count - 1 : 0;
if (this.onclose) {
if (res && res.code !== 1000) {
this.onclose(new Error("WebSocket closed with status code: " + res.code + " (" + res.reason + ")."));
}
else {
this.onclose();
}
}
};
/**
* 静态变量 - 表示当前是否有正在连接中的socket
*/
WxSocketTransport.count = 0;
return WxSocketTransport;
}());
export { WxSocketTransport };